Worms PS1

£4.50

Worms PS1

  • This is a used game for the Sony PS1.
  • Not tested yet, platinum Version
  • The disk does have some scuffs, case and manual seem good.
  • Please see photos.

Thanks for looking.

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Description

Worms PS1

Worms is a series of artillery tactical video games developed by British company Team17. In these games, small platoons of anthropomorphic worms battle each other across a deformable landscape with the objective being to become the sole surviving team. The games are noted for their cartoony animation and extensive use of surrealism and slapstick humour. The game, whose concept was devised by Andy Davidson, was described by the Amiga gaming press as a cross between Cannon Fodder and Lemmings.

It is part of a wider genre of turn-based artillery games involving projectile weapons; similar games include Scorched Earth (1991), Gorillas (1991) and Artillery Duel (1983). Worms games are turn-based artillery games presented in 2D or 3D environment. Each player controls a team of several worms. During the course of the game, players take turns selecting one of their worms. They use whatever tools and weapons are available to attack and kill the opponents’ worms, thereby winning the game.

Worms PS1

Worms may move around the terrain in a variety of ways, normally by walking and jumping but also by using particular tools such as the “Bungee” and “Ninja Rope”, to move to otherwise inaccessible areas. Each turn is time-limited to ensure that players do not hold up the game with excessive thinking or moving. The time limit can be modified in some of the games. Over fifty weapons and tools may be available each time a game is played, and differing selections of weapons and tools can be saved into a “scheme” for easy selection in future games.

Other scheme settings allow options such as deployment of reinforcement crates, from which additional weapons can be obtained, and sudden death where the game is rushed to a conclusion after a time limit expires. Some settings provide for the inclusion of objects such as land mines and explosive barrels. When most weapons are used, they cause explosions that deform the terrain, creating circular cavities.

Worms PS1

The types of playable terrains include “island” (terrain floating on a body of water), or “cave” (cave with water at the bottom and terrain at both top and bottom of the screen that certain weapons such as “Air Strike” cannot go through; this type is not available in 3D versions due to camera restrictions). If a worm is hit with a weapon, the amount of damage dealt to the worm will be removed from the worm’s initial amount of health. The damage dealt to the attacked worm or worms after any player’s turn is shown when all movement on the battlefield has ceased.

Worms die when one of the following situations occurs:

  • When a worm enters water (either by falling off the island, through a hole in the bottom of it, or by the waterline being raised above the worm during sudden death)
  • When a worm is thrown off either side of the arena
  • When a worm’s health is reduced to zero

Another great retro game available at Escapist Gamer – Micro Machines V3 (PS1)

Worms PS1
Worms PS1
4

Additional information

Weight 150 g
Dimensions 15 × 15 × 2 cm