Your cart is currently empty!
Pilotwings (SNES)
Pilotwings (SNES) This is a used game for the Super Nintendo Not tested yet, comes complete with box and manual. The manual is well used still together the box has some damage. Please see the photos. Thanks for looking. Pilotwings is an amateur flight simulator video game developed and published by Nintendo for the Super Nintendo Entertainment System. The game was originally […]
Out of stock
Description
Pilotwings (SNES)
- This is a used game for the Super Nintendo
- Not tested yet, comes complete with box and manual.
- The manual is well used still together the box has some damage.
- Please see the photos.
Thanks for looking.
Pilotwings is an amateur flight simulator video game developed and published by Nintendo for the Super Nintendo Entertainment System. The game was originally released in Japan in December 1990, shortly after the launch of the Super Famicom in the country. It was also released as a launch title for the SNES in August 1991 in North America, with a European release following in 1992.
In Pilotwings, the player attempts to earn pilot licenses through lessons in light plane flight, hang gliding, skydiving, and the use of a rocket belt. Bonus stages and levels involving an attack helicopter are also available. Each event offers unique controls and gameplay mechanics. To increase the realism of the game’s flight simulation, the developers extensively utilized the SNES’s Mode 7 capability, which mimics 3D graphics by rotating and scaling flat objects.
The game was well-received upon its release, largely thanks to its graphical presentation. The game has since been re-released for the Wii and Wii U Virtual Console and Nintendo Switch Online in PAL regions, North America, and Japan, as well as New Nintendo 3DS in North America. A sequel, Pilotwings 64, was released for the Nintendo 64 in 1996. After many years of announcements and cancellations, Nintendo released a second sequel, Pilotwings Resort, in 2011 for the Nintendo 3DS.
Pilotwings takes place in a series of training areas called the “Flight Club”. The player’s objective is to pass each training area and earn licenses based on the difficulty of the courses. Each area features events, which may be played in any order. In these events, the player controls one of four aerial vehicles and must complete a task (usually flying through floating markers) within a time limit. Upon completing or failing an objective, the player earns points and receives comments from the instructors. Points are awarded based on criteria such as the time taken to complete the event, the accuracy of the landing, and the completion of certain tasks, such as flying through coloured rings or orbs. To pass a training area, the combined scores from each event must exceed a certain threshold. Each training area can be replayed if necessary, and passwords allow players to save their progress.
Another great retro game available at Escapist Gamer – Desert Strike Return To The Gulf (SNES)
Additional information
Weight | 190 g |
---|---|
Dimensions | 18 × 13 × 3.5 cm |